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 TWGS Bug 
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Joined: Fri Feb 23, 2001 3:00 am
Posts: 331
Location: USA
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This is an easy to duplicate bug that would be rare but problematic in the game.

Steps to reproduce:
1. Go into TWGS and edit a sector (SECTOR X)
2. Change one of the sector warps to a new value (say WARP Y)
3. Do NOT restart TWGS
4. Log into Tradewars
5. Go to sector changed (SECTOR X).
6. Warps are perfectly updated.
7. go to CIM prompt (^ key)
8. Map the warps from current sector (SECTOR X) to the newly update warp (WARP Y)

Actual Results:
It shows the OLD warppath

Expected Results:
I should see the NEW warppath


Comments: If you restart TWGS, then everything works fine. Obviously, i have never seen the code, but it seems that the warps paths (in CIM prompt) are loaded staticly at startup for performance and are not updated properly during a sector change. If this static data is used elsewhere, there is a possibility of data corruption.

Let me know if you need any more information.
earth.

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Wed Nov 24, 2004 1:19 pm
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Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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Thank you for the bug report.


Mon Nov 29, 2004 5:01 am
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