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| Ghost ship in ver 3.12 https://mail.black-squirrel.com/viewtopic.php?f=1&t=11309 |
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| Author: | Tradewarrior55 [ Sun Jun 13, 2004 5:55 am ] |
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Sector : 792 in The Federation. Beacon : FedSpace, FedLaw Enforced Ports : Stargate Alpha I, Class 9 (Special) (StarDock) Planets : (K) Colo's for sale lol Traders : 1st Sergeant Painizreal [1], w/ 424 ftrs, in The Merchant Marines (IonStream Corporate Constellation) Ships : The Merchant Marines [Abandoned], w/ 424 ftrs, (IonStream Corporate Constellation) Warps to Sector(s) : 1336 - 2224 - 2350 - 2416 - 3555 - 4087 ==================================================================== Painizreal was on a corp, the ceo quit droped him from corp and cby'ed. Pain is in a gold edit corprate ship. A few days later he comes back to game to join my corp. I am -align. he was 19 align. He jets 19 colo's amd is 17 align. Hmm so he kills enuff colo's to get to 0 and joins. Still this ghost ship follows him. he cant see it but I do. Doesnt seem to hurt anything but wanted to show you it . |
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| Author: | Ahab [ Sun Jun 13, 2004 11:50 am ] |
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I ran into this problem on a game server (not my own) some time ago and ended up being killed by the person who was towing my corp's ship around. To him the ship was invisible while I saw it. We told the game sysop about it and he rebanged the game and the problem went away. No clue WHY it happened but it did. |
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| Author: | Orion_Blastar [ Sun Jun 13, 2004 2:15 pm ] |
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Sounds like a pointer out of place? Try changing ownership of the ship and see what happens. It may think the ship is owned by a defunct corp or something and is abandoned, yet Pain was in it, hence the ghost ship. Maybe it can be fixed by TEDIT? |
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| Author: | Supreme Galactic Overlord [ Sun Jun 13, 2004 5:30 pm ] |
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I believe the problem can easily be fixed by going to the editor. The individual in the ship must NOT be online. You delete that ship entirely, then give the user a new ship. That would probably work. |
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