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| max planets per sector https://mail.black-squirrel.com/viewtopic.php?f=1&t=11269 |
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| Author: | Entropy [ Thu Mar 18, 2004 11:55 pm ] |
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O.K. on my server in game A I have max planets per sector set to 6...Yet when I go into the game and look around I see corps with 12-14 planets in each sector...How is this possible? Entropy |
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| Author: | doomed [ Fri Mar 19, 2004 12:07 am ] |
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Just because you set the max sector size on planets to 6 doesnt mean more cant be created in the sector, it just means thats how many planets are safe in that sector. if there is a sector with 10 planets and u set it to 6max then when extern runs 1 or 2 of them will colide together and create nav haz. yes i know i cant spell. -DoomeD |
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| Author: | Entropy [ Fri Mar 19, 2004 12:10 am ] |
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Gotcha...ok...I thought it meant you could only create 6 per sector or move 6 into a sector... |
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| Author: | Harley Nuss [ Fri Mar 19, 2004 12:11 am ] |
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The limit isn't a hard limit in the sense that no more can be added, but rather a limit for what can be in there at extern. Each planet over max at extern makes for a 10% chance of a collision. If it's 5 over at extern, there is a 50% chance two planets will collide. If it's 10 over, there's a 100% chance 2 planets will collide. |
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| Author: | PHX [ Fri Mar 19, 2004 12:48 am ] |
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Heh, I know a certain sector with nearly 4000 planets in it and NONE collided. Just got the unstable planetary mass report at exturn. |
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| Author: | Evernex [ Fri Mar 19, 2004 2:10 am ] |
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With lvl. 4 citadel, this can be a strategy. Just load up with planets in a single sector so that more quasar cannons are present. You just have to move out the planets at extern. |
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| Author: | Tradewarrior55 [ Fri Mar 19, 2004 1:37 pm ] |
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what is really fun when some one finds your base. seconds before xtern, warps in creates 10 planets and your level 3 going to 4 colides. K3 is very good at it. |
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