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[ 7 posts ] |
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GodZilla
Lieutenant
Joined: Sun May 09, 2004 2:00 am Posts: 630 Location: USA
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I have played most of the Basic edits, SupZero, Boneyard...ect.
I wanted to ask all you players out there about Desert Storm.
have any of you seen a problem with moving figs around in DS
with the Fed type Costom ships.
and i have this prob at all servers hosting DS.
for example if i use a Abrams Tank, and a Sector to sector Fig
Mover Script, i get cant carry that many fisgs, it not script
i have tryed a few that manipulate figs around.
But if i use a iraq Big Gun and run script works Fine,
and the scripts work fine in other edits.
It seem to me like it a bug in the DS edit, with the Fed type ships?
Has anyone seen this. or ran across this in diff edit and figured out needed to be TEdit-ed...or is it just me?
Thanks for Reading.
_________________ The Last Honest player in Tradewars!
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| Fri Jan 14, 2005 3:16 am |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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huh?
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| Fri Jan 14, 2005 3:57 am |
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GodZilla
Lieutenant
Joined: Sun May 09, 2004 2:00 am Posts: 630 Location: USA
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Something Wrong HN?
_________________ The Last Honest player in Tradewars!
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| Fri Jan 14, 2005 4:03 am |
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GodZilla
Lieutenant
Joined: Sun May 09, 2004 2:00 am Posts: 630 Location: USA
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to make a little more clear:
i have a script it moves figs for a sector to an adjasent sector.
and a script to take figs for sector put on planet.
in the Desert Storm edit if i use a Abrams Tamk, basicly its a fed type cutom ISS in the DS edit.
if i use this ship with the scripts above or any of the fed type ships scripts dont work.
but if i Use a Alien type Ships Like a Sadom Tank with is basicly a scorpin Costom Alien type ship, scripts work, with all Iraq Ships.
i get the same prob on dif servers playing desert storm.
i think a setting is wrong, or bug? in the Desert Storm Edit
a bug in the game Edit.
any answers?[?]
_________________ The Last Honest player in Tradewars!
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| Fri Jan 14, 2005 4:21 am |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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umm.
i guess you could share the script with a scripter to look over, or copy/paste your problem. did you double check your cn9 settings? and how exactly is it "screwing up"
_________________ Ask Slim!
--==[The Outfit]==--
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| Fri Jan 14, 2005 4:57 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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Sounds like either script error or user error to me. For example, if you try to move figs to a planet using a ship that doesn't land, you would run into problems  Can you paste a log of what is happening when it doesn't work?
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| Sat Jan 15, 2005 9:46 am |
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GodZilla
Lieutenant
Joined: Sun May 09, 2004 2:00 am Posts: 630 Location: USA
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im looking into script(s) that messup in desert storm.
its jusr funny same scrips work fine in all other game.
only in desert storm when i use Fed type ships do i see this error?
i have Slim and Carteaker, looking over script.
what can i say?
_________________ The Last Honest player in Tradewars!
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| Sat Jan 15, 2005 6:23 pm |
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