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| odd behaviour in turns count for unl. turn games https://mail.black-squirrel.com/viewtopic.php?f=1&t=10063 |
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| Author: | Malaga [ Tue Jan 04, 2005 2:40 pm ] |
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I have some game with unl. turns showing you as having 65535 turns remaining (no prob. there), but others showing you with no turns - my players are complaining cause their helpers are complaining they don't have enough turns left... I know it's not really TWGS's fault that their helpers are complaining, but I was hoping to figure out how to predict the behaviour of this setting so that they won't have any problems? Thanks! Malaga |
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| Author: | Draconis [ Tue Jan 04, 2005 5:03 pm ] |
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I don't have the problem with any helper I use. Which helpers? Jhereg |
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| Author: | Mantis [ Tue Jan 04, 2005 5:17 pm ] |
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In unlims if the players hit 'i' from the command prompt the turns are listed as 65k - if they hit '/' they are listed as 0. Some scripts will crap out if the helper thinks you have 0 turns - always hit 'i' before running these scripts and you should be ok. |
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| Author: | Slim Shady [ Tue Jan 04, 2005 8:58 pm ] |
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i dont think i've ever been in an unlim, hit "i" and had it tell me i had an actual # of turns. as for the scripts pooping out, they have to use smarter scripts, or set them up better. Slim |
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| Author: | Vulcan [ Tue Jan 04, 2005 9:48 pm ] |
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In an unlimited game, the helper that I mostly use always gives me a 999999999 as my turns letting me know it is set to unlimited turns. and that helper is attac, I also use swath, and it gives me the 65535 turns and the 0 turns, depending if I hit "I" or "/". but that is no big deal. Vulcan |
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| Author: | Mantis [ Wed Jan 05, 2005 1:00 am ] |
| Post subject: | |
I can't remember for sure, but I think it was either Vito Trade or Pair Trader for Swath that gave me problems in the past. Hitting 'i' would register 65k turns in Swath and allow it to run properly. |
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| Author: | Bnix13 [ Wed Jan 05, 2005 2:21 pm ] |
| Post subject: | |
In SWATH you can set the minimum turn limit to a numerical value so it stops all scripts if it sees you have that many turns or less. If you script sees you have 0 turns SWATH would stop. |
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