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| Question about Port Creation https://mail.black-squirrel.com/viewtopic.php?f=1&t=10038 |
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| Author: | Slim Shady [ Sun Sep 19, 2004 5:06 pm ] |
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well, in attempting to research something i came across something. if you have 8 or less ports in the game, the star dock will not be created and everything other than the first 3 class 0 ports will be a class 8. if u make 9 ports you will have your 3 class 0's 1 class 9 and the rest class 8, at 10 ports you have 3 c0's, 1 c9, 1 c2, 1 c3, and the rest 8's. (maybe at 9 its the same as 10.. i dont recall) but anyway, my question is, is there a percentage of how many of each port that is created in any given game? i see that tedit lists them from 0-9-1-2-3 etc... so if anyone knows how to script and write tedit scripts, or if anyone just plain knows the facts im interested in learning the %'s of ports that are created or if it becomes somewhat static with more ports with a small random variable. anywho, thanks Slim |
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| Author: | Slim Shady [ Sun Sep 19, 2004 5:38 pm ] |
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well, did a test with max ports at 4k ports and 800 ports and they came out the exact same(obviously the 800 port %'s were slightly smaller). heh. so appearantly with only a few ports its signifigantly differant than regular port density. class 1=20% class 2=20% class 3=20% class 4=10% class 5=10% class 6=10% class 7=5% class 8=5% (all rounded up, the 3 class 0's and 1 class 9 make up the tiny percentages that were rounded) the more ports you have, obviously you will get much closer to the #'s i show) there always seems to be slightly more class 8's than class class 7's my 80 port test showed like this: class # of ports 0 3 9 1 1 14 2 14 3 14 4 7 5 7 6 7 7 5 8 7 it confirms the other patterns i've seen and explains why maybe there is so many class 0's to start with when u have 10 and less ports. it doesnt explain WHY it is, just that it IS. heh. Slim |
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| Author: | John Pritchett [ Sun Sep 19, 2004 8:29 pm ] |
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Your percentages are correct. |
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| Author: | Slim Shady [ Sun Sep 19, 2004 9:50 pm ] |
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heh, i hate answering my own question. Slim |
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| Author: | ElderProphet [ Sun Sep 19, 2004 10:11 pm ] |
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Heh, you know you should always check Traitor's site first. http://www.tw-cabal.com/strategy/economy2.html The answer to your question, and then some. +EP+ |
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| Author: | Slim Shady [ Mon Sep 20, 2004 12:22 am ] |
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heh, that Darn traitor, always a step ahead of me Slim |
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| Author: | Heat Sink [ Tue Sep 21, 2004 12:34 am ] |
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It's good to reasearch it on your own Slim. Then you know for sure its true, rather than relying on someone else's findings. Nice work... |
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| Author: | Traitor [ Tue Sep 21, 2004 12:55 am ] |
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Heat Sink has a very good point. I made my site in part because I was tired of not knowing the answers to my questions, and nobody else seemed to know them either, or weren't telling. I encourage anyone to do more research! The more you know the better. Just remember to share it |
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