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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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I have received an e-mail from one of our players stating they ran into a possible issue with a game. It appears they ended up in a sector and could not move, and there was nothing in the sector save a fig. The following is a snip of the sector(s) involved and the issue:
Here is a D-scan from adj....
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Sector 3291 ==> 3,322 Warps : 2 NavHaz : 0% Anom : Yes
Sector 8831 ==> 145 Warps : 2 NavHaz : 0% Anom : No
Here is a holo scan from adj....
Sector : 8831 in uncharted space.
Ports : Thor's War Hammer, Class 3 (SBB)
Fighters: 1 (belong to your Corp) [Defensive]
And here is a scan from with in the sec....
Command [TL=00:00:00]:[8831] (?=Help)? :
<Re-Display>
Sector : 8831 in uncharted space.
Ports : Thor's War Hammer, Class 3 (SBB)
Fighters: 1 (belong to your Corp) [Defensive]
Warps to Sector(s) : 2540 - 14616
Command [TL=00:00:00]:[8831] (?=Help)? : M
<Move>
An Interdictor Generator in this sector holds you fast!
Sector : 8831 in uncharted space.
Ports : Thor's War Hammer, Class 3 (SBB)
Fighters: 1 (belong to your Corp) [Defensive]
Warps to Sector(s) : 2540 - 14616
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So it appears this player was being held, yet there is nothing in the sector. Is it a possible error with that particular game? Has any other SysOp encountered this?
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Fri Aug 04, 2006 5:52 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Perhaps they're hidden on the port?
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Fri Aug 04, 2006 6:42 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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if they're on a port it won't hold them in sector.
my only guess would be that he has some sort of messages turned off, and a dude in an IG warped in from adj and pinged off the fig?
need more information
_________________ Ask Slim!
--==[The Outfit]==--
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| Fri Aug 04, 2006 7:00 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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quote:Originally posted by Slim Shady
if they're on a port it won't hold them in sector.
my only guess would be that he has some sort of messages turned off, and a dude in an IG warped in from adj and pinged off the fig?
need more information
That uunfortunately is all the info I had. I checked the sector and it just had the 1 fig, and nothing else. So far have not heard from the player, but I was curious more if anyone had encountered this before. I did the usual check of the twmail.dat file, etc, and all is fine.
I agree with the idea that comms were off, then when turned on they got the message, but I was not too sure. Thanks for your input. I really appreciate the group here and all the help that is given.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Fri Aug 04, 2006 7:07 pm |
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Planet Hopper
Staff Sergeant
Joined: Sat Jan 24, 2004 3:00 am Posts: 19 Location: USA
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quote:Originally posted by Thrawn702
quote:Originally posted by Slim Shady
if they're on a port it won't hold them in sector.
my only guess would be that he has some sort of messages turned off, and a dude in an IG warped in from adj and pinged off the fig?
need more information
That uunfortunately is all the info I had. I checked the sector and it just had the 1 fig, and nothing else. So far have not heard from the player, but I was curious more if anyone had encountered this before. I did the usual check of the twmail.dat file, etc, and all is fine.
I agree with the idea that comms were off, then when turned on they got the message, but I was not too sure. Thanks for your input. I really appreciate the group here and all the help that is given.
No, the msgs were on, My corpie was the only other person online. The enemy corp are all *SD* so it wasn't one of them, and we have our planets adj so it wasn't a new player.... It was an enemy sector that we had finished capping all the planets. We moved all the planets out after getting the IG msgs, we tried several times moving planets in/out different ships I even torped my corpie to make sure it wasn't his IG or some other fluke....
Notice the 145 density reading with only a port and a fig showing on the sector and holo scan?
My corpie and I had theorized that maby the last "enemy" player had been on one of the planets in that sec and when he got deleted the otherday maby not all traces were deleted by the server????
I just tried it and still get same msg and i'm the only one online....
Thanks for your help....
[?]
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| Sat Aug 05, 2006 12:17 am |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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Now that is an interesting theory, and a possible bug.
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| Sat Aug 05, 2006 1:35 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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quote:Originally posted by Planet Hopper
quote:Originally posted by Thrawn702
quote:Originally posted by Slim Shady
if they're on a port it won't hold them in sector.
my only guess would be that he has some sort of messages turned off, and a dude in an IG warped in from adj and pinged off the fig?
need more information
That uunfortunately is all the info I had. I checked the sector and it just had the 1 fig, and nothing else. So far have not heard from the player, but I was curious more if anyone had encountered this before. I did the usual check of the twmail.dat file, etc, and all is fine.
I agree with the idea that comms were off, then when turned on they got the message, but I was not too sure. Thanks for your input. I really appreciate the group here and all the help that is given.
No, the msgs were on, My corpie was the only other person online. The enemy corp are all *SD* so it wasn't one of them, and we have our planets adj so it wasn't a new player.... It was an enemy sector that we had finished capping all the planets. We moved all the planets out after getting the IG msgs, we tried several times moving planets in/out different ships I even torped my corpie to make sure it wasn't his IG or some other fluke....
Notice the 145 density reading with only a port and a fig showing on the sector and holo scan?
My corpie and I had theorized that maby the last "enemy" player had been on one of the planets in that sec and when he got deleted the otherday maby not all traces were deleted by the server????
I just tried it and still get same msg and i'm the only one online....
Thanks for your help....
[?]
Well here's a thought. Either the player reached the 30 days and was deleted, or was flagged as a dupe and the TWGS ScoreKeeper removed them. Something I will have to look at with the ScoreKeeper. I only coded it to remove the player, not any planets, etc. I had assumed they go rogue unless that player has members on his/her team.
In any event I am keeping an eye on it PH, and appreciate your info on it.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sat Aug 05, 2006 4:23 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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If the guy was on the port and lifted and relanded it would hold you, but obviously that isn't happening here. Definately sounds like a bug where the sector didn't get updated correctly. Have the sysop go in and look at the sector, then look at the player records for the game. See if there's anything out of the ordinary... like maybe one of the dead/deleted players is still set as being in that sector?
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sat Aug 05, 2006 5:21 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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quote:Originally posted by Singularity
If the guy was on the port and lifted and relanded it would hold you, but obviously that isn't happening here. Definately sounds like a bug where the sector didn't get updated correctly. Have the sysop go in and look at the sector, then look at the player records for the game. See if there's anything out of the ordinary... like maybe one of the dead/deleted players is still set as being in that sector?
Thanks Sing. I did just that. There was a def fig from a player that was removed or deleted from the game, so I removed that fig. They are going to let me know if that helped.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sat Aug 05, 2006 6:00 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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quote:Originally posted by Singularity
If the guy was on the port and lifted and relanded it would hold you, but obviously that isn't happening here. Definately sounds like a bug where the sector didn't get updated correctly. Have the sysop go in and look at the sector, then look at the player records for the game. See if there's anything out of the ordinary... like maybe one of the dead/deleted players is still set as being in that sector?
Ok I need to have a Miller... heh heh heh
The team in question are all #sd#, not deleted. They had a def fig in the sector that apparantly was causing the phantom IG. I removed the fig, but not the players. There was a def fig in the adjacent sector too, so I removed that too. Everything else looks fine, even checked for any corrupt data or bloated twmail.dat file. The other team were notified and they will let me know what happened...
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sat Aug 05, 2006 6:04 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Even if they're #SD# check to see if there's a sector number in their player record. Not supposed to happen, obviously, but neither is a phantom IG.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sat Aug 05, 2006 9:00 am |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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One of the players was deleted.
The rest are #SD#. I blew the port in the sector, and the same thing is happening.
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Sat Aug 05, 2006 2:33 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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quote:Originally posted by Singularity
Even if they're #SD# check to see if there's a sector number in their player record. Not supposed to happen, obviously, but neither is a phantom IG.
Checked and nothing.. The last sector # in their records are not the sector that is containing the phantom IG.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sat Aug 05, 2006 3:56 pm |
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Mantis
Warrant Officer
Joined: Sun Dec 12, 2004 3:00 am Posts: 97 Location: USA
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Has anyone tried photoning the sector to see if it disables the IG? (Try photon move in/move out
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| Sat Aug 05, 2006 4:14 pm |
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Velocity
Chief Warrant Officer
Joined: Sat Feb 24, 2001 3:00 am Posts: 139 Location: USA
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Have they tried exit/reenter game?
Reason why: TWGS would have to go through a checklist Im guessing.
IG: Yes/No. If Yes than do ' You dont get to move' If No ' Move away!'
Im guessing TWGS would need to check to see if an IG is in sector. It would see that there wasnt one, and continue on as normal.
_________________ Velocity
"We are Dyslexia of Borg. Your Butt will be Laminated"
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| Sat Aug 05, 2006 10:53 pm |
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