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 Alien AI 
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Staff Sergeant

Joined: Wed Sep 22, 2004 2:00 am
Posts: 14
Location: USA
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I read some posts from 2 years back and from a few months ago that the Alien AI file generator thing (.ai files) was not released. What is the current status of that? It would be nice to get the aliens to go into sectors with more figs than the aliens have...fight some off till they are low...then call for backup, and roam around and spawn new figs while their buddies attack that sector with the figs. As of yet i have not seen 1 alien attack my figs, and there are 1000 active aliens in the game. What is the deal with this?


Wed Sep 22, 2004 7:24 pm
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
Posts: 2371
Location: USA
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heh, i will say this:
all development on alien AI has been dropped or thrown in some corner to rot and die. heh
mostly (my guess) is because there is and have been other game play issues that were far more important to fix and to develop before making a new AI for aliens which for the most part is unpopular (dont get me wrong, there are still peeps that like aliens) but fixing the game at the core was #1 priority

Slim

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Wed Sep 22, 2004 7:51 pm
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Staff Sergeant

Joined: Wed Sep 22, 2004 2:00 am
Posts: 14
Location: USA
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Ok thats cool, i GUESS! Anyone that has been developing this willing to give out the code, or script language, or whatever so i can build my own .AI file? Just to test it out?


Wed Sep 22, 2004 8:06 pm
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Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1838
Location: Guam USA
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quote:Originally posted by amanda2063

Ok thats cool, i GUESS! Anyone that has been developing this willing to give out the code, or script language, or whatever so i can build my own .AI file? Just to test it out?

There are no AI moduals released to date.
It was tested and worked but J.P. later desided to fix
the main TW as far as the alien activities and timimg errors
befor final release of TWGS and then break out the AI for testing.

If I'm wrong let me know [:)]

Long time Beta tester and player

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Thu Sep 23, 2004 4:40 am
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