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 Turn Regen question 
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Lieutenant Commander
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Joined: Fri Apr 06, 2001 2:00 am
Posts: 727
Location: Arkansas
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Ok, here's the deal. I'm opening up a game initially with 1 turn. Its so people can ztm and look at edits. I know, I can post CIM data...ambassador....blah blah blah. I don't want to do it that way. The question is this. After game has been open a day or so, I need to change everyone's turns to 800. Can I make this change, without deleting everyone, and the turn regen still be ok? Or will I have to delete everyone and they log back in new?

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Thu Aug 26, 2004 10:48 am
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Joined: Fri Mar 02, 2001 3:00 am
Posts: 577
Location: USA
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I want to say yes, because I think I did something like that back in the notorious days, however, I can't be certain to any sort of degree. I think the worst you could possibly do is try it, it doesn't take much to push >!y :) matter of fact, I can make you a telnet macro :) lol....

Make sure you post the edits vader, might be something I'm interested in.


Grazhoppa

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Thu Aug 26, 2004 10:56 am
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Lieutenant J.G.

Joined: Wed Oct 15, 2003 2:00 am
Posts: 437
Location: USA
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I will test on my server also, but I believe it is okay.


Thu Aug 26, 2004 11:33 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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You can bump the turns and it won't cause any problems. One thing to note, when you do bump the turns, people will regen to the new number, not automatically have it. So if someone joins to ztm, they'll have 1 turn still when you bump turns/day to 800, but if someone joins right after you bump the turns/day, they'll have 800. To make this fair, you would probably want to disable the game, go to tedit, bump everyone's turns to max, then reopen it.


Thu Aug 26, 2004 5:16 pm
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