View unanswered posts | View active topics It is currently Wed May 13, 2026 6:32 am



Reply to topic  [ 7 posts ] 
 odd behaviour in turns count for unl. turn games 
Author Message
Lance Corporal

Joined: Thu Nov 25, 2004 3:00 am
Posts: 4
Location: Canada
Unread post 
I have some game with unl. turns showing you as having 65535 turns remaining (no prob. there), but others showing you with no turns - my players are complaining cause their helpers are complaining they don't have enough turns left...

I know it's not really TWGS's fault that their helpers are complaining, but I was hoping to figure out how to predict the behaviour of this setting so that they won't have any problems?

Thanks!

Malaga

_________________
=======================
Check out the Cavalier BBS!
telnet://cavvie.no-ip.info


Tue Jan 04, 2005 2:40 pm
Profile ICQ WWW
Lieutenant J.G.

Joined: Wed Oct 15, 2003 2:00 am
Posts: 437
Location: USA
Unread post 
I don't have the problem with any helper I use. Which helpers?

Jhereg


Tue Jan 04, 2005 5:03 pm
Profile ICQ YIM
Warrant Officer

Joined: Sun Dec 12, 2004 3:00 am
Posts: 97
Location: USA
Unread post 
In unlims if the players hit 'i' from the command prompt the turns are listed as 65k - if they hit '/' they are listed as 0. Some scripts will crap out if the helper thinks you have 0 turns - always hit 'i' before running these scripts and you should be ok.


Tue Jan 04, 2005 5:17 pm
Profile ICQ
Gameop

Joined: Thu Jun 06, 2002 2:00 am
Posts: 2371
Location: USA
Unread post 
i dont think i've ever been in an unlim, hit "i" and had it tell me i had an actual # of turns.
as for the scripts pooping out, they have to use smarter scripts, or set them up better.

Slim

_________________
Ask Slim!

--==[The Outfit]==--


Tue Jan 04, 2005 8:58 pm
Profile ICQ WWW
Gameop
User avatar

Joined: Fri Sep 03, 2004 2:00 am
Posts: 2041
Location: Acworth, Georgis USA
Unread post 
In an unlimited game, the helper that I mostly use always gives me a 999999999 as my turns letting me know it is set to unlimited turns. and that helper is attac, I also use swath, and it gives me the 65535 turns and the 0 turns, depending if I hit "I" or "/". but that is no big deal.

Vulcan

_________________
Vulcan's Forge
v1 TWGS telnet://vulcansforge.homeip.net:2002
v2 TWGS telnet://vulcansforge.homeip.net:23
Forum and site down for now.
my Email is vulcan219@comcast.net now


Tue Jan 04, 2005 9:48 pm
Profile ICQ YIM
Warrant Officer

Joined: Sun Dec 12, 2004 3:00 am
Posts: 97
Location: USA
Unread post 
I can't remember for sure, but I think it was either Vito Trade or Pair Trader for Swath that gave me problems in the past. Hitting 'i' would register 65k turns in Swath and allow it to run properly.


Wed Jan 05, 2005 1:00 am
Profile ICQ
Chief Warrant Officer

Joined: Sat Oct 30, 2004 2:00 am
Posts: 115
Location: USA
Unread post 
In SWATH you can set the minimum turn limit to a numerical value so it stops all scripts if it sees you have that many turns or less. If you script sees you have 0 turns SWATH would stop.


Wed Jan 05, 2005 2:21 pm
Profile ICQ WWW
Display posts from previous:  Sort by  
Reply to topic   [ 7 posts ] 

Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.